Deterministic 3D Human Pose Estimation Using Rigid Structure

نویسندگان

  • Jack Valmadre
  • Simon Lucey
چکیده

This paper explores a method, first proposed by Wei and Chai [1], for estimating 3D human pose from several frames of uncalibrated 2D point correspondences containing projected body joint locations. In their work Wei and Chai boldly claimed that, through the introduction of rigid constraints to the torso and hip, camera scales, bone lengths and absolute depths could be estimated from a finite number of frames (i.e. ≥ 5). In this paper we show this claim to be false, demonstrating in principle one can never estimate these parameters in a finite number of frames. Further, we demonstrate their approach is only valid for rigid sub-structures of the body (e.g. torso). Based on this analysis we propose a novel approach using deterministic structure from motion based on assumptions of rigidity in the body’s torso. Our approach provides notably more accurate estimates and is substantially faster than Wei and Chai’s approach, and unlike the original, can be solved as a deterministic least-squares problem.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

3D Pose Estimation of the Face from Video

Face pose information is valuable for a variety of applications including unconstrained face recognition, natural human computer interfaces, and video database indexing. 3D pose estimation is a critical requirement for accurate face recognition using view varying representations, such as 2D intensity images. 3D pose extraction in this context requires 3D information, which is present in image s...

متن کامل

تخمین چنددوربینی حالت سه بعدی انسان با برازش افکنش مدل اسکلت سه بعدی مفصل دار در تصاویر سایه نما

Automatic capture and analysis of human motion, based on images or video is important issue in computer vision due to the vast number of applications in animation, surveillance, biomechanics, Human Computer Interaction, entertainment and game industry. In these applications, it is clear that 3D human pose estimation is an essential part. Therefore, its accuracy has a great effect on the perform...

متن کامل

Geometric Neurocomputing for Pattern Recognition and Pose Estimation

This paper presents a geometric neurocomputing approach for 3D pose recognition using the framework of the geometric Clifford algebras. The type of geometric problems like pattern recognition and 3D pose recognition can be very efficiently handled using geometric neural networks. Our experimental part shows the application of generalized Clifford moments for pattern recognition and 3D pose esti...

متن کامل

Human Body Pose Estimation Using Silhouette Shape Analysis

We describe a system for human body pose estimation from multiple views that is fast and not dependent on a rigid 3D model. We make use of recent work in decomposition of a silhouette into 2D parts. These 2D part primitives are matched across views to build assemblies in 3D. In order to search for the best assembly, we use a likelihood function that integrates information available from multipl...

متن کامل

Developing rigid constraint for the estimation of pose and structure from a single image.

Pose and structure estimation from a single image is a fundamental problem in machine vision and multiple sensor fusion and integration. In this paper we propose using rigid constraints described in different coordinate frames to iteratively estimate structural and camera pose parameters. Using geometric properties of reflected correspondences we put forward a new concept, the reflected pole of...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010